Fixed the Incubus dialog boxes that was showing a wrong color palette. The speed of the Ghosts enemies was reduced a bit.
Fixed a bug that made Bloob Venus stucked and unable to move when she depletes a player character. Fixed a generalized error that made the game stuck or the player character dissapears after an animation on several enemies. Zeena pool life was reduced from 1000 to 700. 5 extra rings was added in the surfing bonus stage to be more player friendly. Pterodactyls cannot fall in holes or lava anymore. (Can be viewed out of the game as an extra). Added a folder in the game with all the Game Over Scenes on High resolution. Improved the memory usage loading the models along the game, loading screens can take a bit more of time, but the game will be more friendly with low memory ram computers. Fixed a bug of cloning characters while they are catched, still the bug can persist in weird or abnormal situations in the rare cases of the player grabbed or attacked at the same time by more than one enemie simultaneously. Added better detailed sprites for the life bar and other minor stuff to improve the graphic appearel of the game. Infinite Health and Energy Cheat makes the game to get stucked if you fall in any hole, forcing you to restart the game, this is an engine problem and cannot be fixed, use it at your own risk. Cheat options are Infinite Credits, Infinite Lives, Infinite Health and Energy. Cheat Mode can be enabled in Main Options Menu. The timer to finish the Stages is now deactivated for all of them. Fixed a bug in the River of Lava Zone that made the game got stuck and unable to finish the Stage. Fixed the combat order of enemies apperance in the River of Lava Zone before the Zeena fight, now is less chaotic. Fixed Abyss exploit that was making him unable to catch the players when they are in the side of the screen. Added a rise attack on Werehog Sonic to prevent spamming hits on him while he wake up from the floor. New Gallery and Boss Gallery Mode is introduced, fixing some errors and gave the cursor more movement speed around the screen. Blaze and Cream animations was added and fixed for the whole Stage 4. Zeta R-02 is one of the main playable characters in being included in the first version of Project X: Love Potion Disaster.- All the animations are done and working until Stage 4. Zeta R-02 appears as a white female echidna dressed in a form-fitting red and black bodysuit which flares at the ankles and wrists, and black boots.
Their hands, along with the trim on her suit and boots, is gold in color. On her head is a gold-colored headset capable of producing an antenna, visor, and other useful gadgets. Zeta R-02 is a gynoid (the term for a female android), and her robotic nature is evident by numerous visible articulation seams on her body, as well as her ability to produce powerful electrical blasts or extend blades from her wrists.Īs one might expect from an artificial life form, Zeta R-02 is exceptionally strong and durable, having the highest health and physical attack power in the game. She is capable of devastating many common enemies with only one or two combinations, and can withstand more enemy grapple attacks than any other character.
Her bladed dash attack also executes very quickly, making it useful for escaping a tight situation. Zeta R-02's biggest drawback is her speed, as she is the slowest moving playable character. Despite her slow movement speed, she can jump fairly high thanks to a rocket-assist from her boots. She also has somewhat low special attack energy, and while her energy beam attack deals damage in a long line, she can use up her energy quickly if not used efficiently. Zeta R-02's physical combination is a jab, two arm blade slashes, and then a rocket punch. Her dash attack is a double-slash with both arm blades, her special attack has her remove her hand and fire a steady beam of electricity, and her desperation attack has her overcharge the area around her with electricity. Zeta R-02's desperation attack has the longest duration of any character.